AI Insights · Timothy · January 2022
Top 5 Military Games Performance in France Q4 2021
Discover the performance trends of the top 5 military games in France during Q4 2021, including metrics on downloads, revenue, and active users.
In the fourth quarter of 2021, the top military games in France saw varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the performance of these popular titles.
Call of Duty: Mobile Season 8 experienced fluctuating weekly revenue, peaking at approximately $212K in early October and ending the year at around $192K. Weekly downloads for the game ranged from 20K to 41K, with a notable spike to 41K in the last week of December. Active users showed a generally stable trend, with a peak of around 563K in mid-December.
Sniper Attack 3D: Shooting War saw modest revenue growth, starting from negligible amounts in November and reaching around $71 by the end of December. The game had a significant increase in weekly downloads, peaking at 18K in mid-November and then stabilizing around 13K towards the end of the quarter. Active users also showed growth, starting at 2.5K and reaching approximately 24K by the end of December.
World War 2: Shooting Games saw a steady increase in revenue, beginning at around $985 and ending the quarter at approximately $2.4K. Weekly downloads saw a peak of 12.9K in late October, declining to 7.5K by the end of December. Active users fluctuated, peaking at 27.5K in early November and stabilizing around 23K in the last week of December.
GUNS UP! Mobile War Strategy experienced varied revenue, peaking at approximately $1.8K in late October and ending the year at around $721. Weekly downloads saw a high of 19K in early October but dropped significantly to around 124 by the end of December. Active users peaked at 28K in mid-October and declined to about 5.3K by the end of the year.
Counter Terrorist Strike: CS had minimal revenue throughout the quarter. Weekly downloads spiked to 17K in late November and gradually decreased to around 2.6K by the end of December. Active users followed a similar trend, peaking at 21.6K in late November and ending the year at approximately 8.3K.
For more insights into app performance and detailed analytics, visit Sensor Tower.